Card: Social Learning
Convivial social stigmergy
Card: Social Learning
Learning through the
observation of other
people’s behavior.
In a social machine, designed conducive to homesteading social social media, social learning can be seen as a requisite variety of paths between situational awareness (eg online behavior) and preferable outcomes.
One way to level up our social game, is shu ha ri.
Shu Ha Ri of Social Learning
Shu: School of Hard Knocks
Social learning through default,
social stigmergy swarming.
Often devolving into mob rule.
Ha: Design
The idea of education, forming
responsible citizens.
Ri: Mastery
Intelligence turned ability in a dual,
dynamic context of synkinaesthesia
(vector) and enkinaesthesia (field).
Boundary Objects: Knowledge Artifacts
Cultivation is the deep, profound, convivial patterning in and in between mind and matter. Cultivation is to flow, what communication and conversation is to process and what technology is to structure.
Different interpretations around knowledge artifacts and boundary objects, is to process and requisite variety, what the holons, graphs, circles and networks of connected cards, sessions, artifacts and boundary objects are to structure and alignment.
flow = structure x process
“x” = patterning
Patterning
Online behavior: attention turned situational awareness
Preferable outcomes: problem spaces turned possibility spaces (game^n)
Engagement: conversations that mind, cultivate and matter
Return on Engagement: social learning
Cards and card session moves: knowledge flow mapping to spheroid spirals (social machine design)
Tao Te Ching: 54
Observe how you cultivate virtue in yourself,
and observe the community for what it does.