Card: Question
Cards considered in light of questions.
Card: Question
A question is mind rediscovering
the generative nature of relating
with reality and transforming it
into possibility.
Card Sessions: Possibility Spaces
Cards
Cards are possibility space affordances.
Affordances
A doorknob affords opening a door. A prefab, proprietary platform programming text-box affords grand theft data, borderline solipsist pontification and shared misery.
Card Decks
All card decks I design (and quite a few others, eg game design lenses), are frames. A card deck, when played, eg in the context of small group genius, affords framing and reframing.
Reframing
Framing and reframing form part of information in a context of relational meaning-making, knowledge scaffolding and evolving with (individual, collaborative and networked) sense-making and intelligence turned ability, and, over time, practical wisdom.
Cards for Insight
Cards considered in light of questions.
Helping you reflect, reframe and rethink.
Questions
Questions are s-curve traversal affordances.
Patterning: Questions
We made it?
What happened?
We happened?
Implied in these three short questions, is individuals, individuals characterised by intelligence turned ability, contextual intelligence enabling holding generative space between situational awareness and behavior — behavior, cybernetics and (social, networked) agency — conducive to preferable outcomes, in service to:
- one trillion trees
- one million villages
- one thousand eco-cities
Guided by understanding seven generations.